dragonquest

The Slaughtomaton is a boss monster in Dragon Quest VII and a recurring monster in the Dragon Quest series.

Characteristics

Slaughtomaton is a green mechanical monster that appears like an armored knight with an oni face in the center of its chest. The machine has a helmet with purple horns on top of its head and dual wields a pair of swords with purple handles and hilts. Its feet and the top half of its demonic face are sea green and it has eye-like structures on its helmet, shoulders, and knees. The mouth opens back and forth to reveal its sharp fangs and a purple tongue. The Slaughtomaton is a force to be reckoned with, as it is capable of blinding its enemies and using a variety of deadly attacks, such as breathing fire. Its design also bears a resemblance to Psaro the Manslayer's fifth form.

Appearances

Main games

Dragon Quest VII

Biography

The Slaughtomaton is the trump card that Tinpot Dictator uses against the party. Just by summoning it, the Slaughtomaton kills the Tinpot Dictator. It then sets its sights on the party. However, it is defeated as well, shutting down and disappearing for good.

Battle
#288* - Slaughtomaton
Machine Family
Evilmech HP MP Attack Defence Agility
380 8 80 70 38
Exp Gold Drop Blue Fragment*
300 (All versions prior to the Reimagined remake)
629*
200 (All versions prior to the Reimagined remake)
50* G
Note: This cruel creation of the Tinpot Dictator's is the most murderous of any military mechanic-turn it on and it'll massacre entire battlefields, foe and friend alike.
Abilities
Normal attack
May act twice per turn
Gets Worked Up*
Double-Edged Slash
Fire Breath
Dazzleflash
Disruptive Wave*
Locks onto 1 enemy*
Spells
Magic Barrier
Haunts at:
Automaton Stronghold (Past)



Strategy

The party fights this battle right after defeating the Tinpot Dictator and so losing this battle means that the party must defeat the Tinpot Dictator again (in the 3DS remake, the Slaughtomaton can be fought directly after losing, without fighting the Tinpot Dictator if you already defeated him). Conserving MP and Medicinal Herbs from the last fight is instrumental.

The Slaughtomaton can use Dazzleflash which, if it hits, can decrease the accuracy of the party. It can breathe flames with Fire Breath, causing 15-20 HP. Every so often, it will use Double-Edged Slash which is a devastating attack, doing about 40-50 HP. However, some damage will be reflected back to it.

Maribel should use Sap although it has a slight resistance to it. Kiefer should use Focus Strength/Flame Slash on the enemy. The Hero should attack, stopping only if a party member is low on HP. Ruff should constantly attack, stopping only if the party is really hurting and the Hero and Maribel can't heal fast enough.

Keep with this strategy and victory will be yours.

Dragon Quest X

#1585 - Slaughtomaton
Machine Family
No Image HP MP Attack Defence Weight
Exp Gold Drop Iron ore (Normal)
Mysterious steel wire (Rare)
22,500 42 G
Note:
Abilities
Normal attack
Double-Edged Slash
Scorch
Dazzleflash
Proto Shield
Runaway Mode
Vermillion Bomb
Pound
Double Sword Break
Peshanko
Lightning Storm
Spells
None
Haunts at:
Magical Labyrinth


Monsters series

Dragon Quest Monsters: Terry's Wonderland 3D

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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

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Dragon Quest Monsters: Super Light

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Gallery

Etymology

Trivia

Other languages

Other languages
French Massacrobot
German Grobotron
Spanish Automatón
Italian Massacratronic
Chinese 死亡機械兵

Related monsters

See also