Shadow is a recurring monster in the Dragon Quest series.
Characteristics
These phantom-like fiends haunt remote ruins such as the Moonmirror Tower and the Norvik steppes, hardly taking physical damage thanks to their fading form. Screeching as they slash with ghastly claws, Shadows are a spooky sight for unsuspecting adventurers. They let loose a cool breath to bathe the party in a chilly wicked wind.
Appearances
Main games
Dragon Quest I HD-2D Remake
| #63* - Shadow Elemental Family | |||||
|
HP | MP | Attack | Defence | Agility |
| {{{HP}}} | {{{MP}}} | {{{Attack}}} | {{{Defense}}} | {{{Agility}}} | |
| Exp | Gold | ||||
| 92* | 40* G | ||||
| Note: Denizens of darkness that dwell where light dare not shine. When summoned to the human plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes. | |||||
| Abilities | |||||
| Normal attack Soothing Song* | |||||
| Spells | |||||
| Crackle* Drain Magic* Fuddle* | |||||
| Haunts at: | |||||
| Southern Damdara* Eastern Damdara* | |||||
Dragon Quest II HD-2D Remake
| #116* - Shadow Elemental Family | |||||
|
HP | MP | Attack | Defence | Agility |
| {{{HP}}} | {{{MP}}} | {{{Attack}}} | {{{Defense}}} | {{{Agility}}} | |
| Exp | Gold | Drop | Thorn whip* | ||
| 514* | 15* G | Steal | Medicinal herb* | ||
| Note: Denizens of darkness that dwell where light dare not shine. When summoned to the human plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes. | |||||
| Abilities | |||||
| Normal attack Soothing Song* | |||||
| Spells | |||||
| Crackle* Fuddle* Drain Magic* | |||||
| Haunts at: | |||||
| Faerie Palace* Ghost Ship* | |||||
Dragon Quest III
| #89 - Shadow Elemental Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 70 | 18 | 63 | 65 | 50 | |
| Exp | Gold | Drop | Thorn whip Black pyjamas* | ||
| 743 704* |
31 12* G | ||||
| Note: Denizens of darkness that dwell where light dare not shine. When summoned to the human plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes. | |||||
| Abilities | |||||
| Normal attack Soothing Song* | |||||
| Spells | |||||
| Crackle Drain Magic* Fuddle* | |||||
| Haunts at: | |||||
| Manoza Cave | |||||
Dragon Quest VI
| #31 - Shadow Elemental Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 20 | 0 | 43 | 130 | 18 | |
| Exp | Gold | Drop | Seed of resilience | ||
| 27 | 12 G | ||||
| Note: None | |||||
| Abilities | |||||
| Normal attack Cool Breath | |||||
| Spells | |||||
| None | |||||
| Haunts at: | |||||
| Moonmirror Tower Outside the Underkeep Underkeep | |||||
Dragon Quest VIII
| #170 - Shadow Elemental Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 154 | 0 | 134 | 85 | 92 | |
| Exp | Gold | Drop | Bronze knife (Common, 1⁄32) Iron mask (Rare, 1⁄256) | ||
| 216 | 14 G | ||||
| Note: Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks. | |||||
| Abilities | |||||
| Normal attack Cool Breath | |||||
| Spells | |||||
| None | |||||
| Haunts at: | |||||
| World of Darkness Godbird's Eyrie (World of Darkness) Farebury Region¹ Maella Region¹ Kingdom of Ascantha¹ Kingdom of Trodain¹ Cape West of Pickham¹ ¹After the destruction of the Black Citadel | |||||
Dragon Quest X
| #343 - Shadow Elemental Family | |||||
|
HP | MP | Attack | Defence | Weight |
| 1,039 | 73 | 226 | 313 | 0 | |
| Exp | Gold | Drop | Grubby bandage (Common) Ethereal stone (Rare) | ||
| 658 | 15 G | ||||
| Note: A monster said to emerge from the depths of darkness darker than a shadow. It freezes travelers with its Freezing Blizzard and Crackle. I went outside in the sun hoping to be reborn with a brighter personality, but my body almost disappeared. I ended up with a gloomier personality. | |||||
| Abilities | |||||
| Normal attack Calls for backup (Shadow) Freezing Blizzard | |||||
| Spells | |||||
| Crackle | |||||
| Haunts at: | |||||
| Zetannia Cave* True Witch Forest True Pyramid Twilight of King Zedora La Rambla Mountain Road | |||||
Dragon Quest XI
Normal
| #171 - Shadow Elemental Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 100 | 16 | 91 | 101 | 89 | |
| Exp | Gold | Drop | Purple eye (Common) Thief's turban (Rare) | ||
| 229 | 43 G | ||||
| Note: Umbral entities drawn from the deepest depths of darkness who thrill in using the chill of night to kill, kill, kill! | |||||
| Abilities | |||||
| Normal attack Chilly Breath Calls for back-up (Shadow) | |||||
| Spells | |||||
| Crackle | |||||
| Haunts at: | |||||
| The Snærfelt (Early game) The Royal Library (Early game) | |||||
Malicious
| #559 - Malicious shadow Elemental Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 315 | 32 | 180 | 252 | 199 | |
| Exp | Gold | Drop | Purple eye (Common) Thief's turban (Rare) | ||
| 1,611 | 303 G | ||||
| Note: Shadows who have morphed into a truly malevolent form under the malign influence of infinite evil. | |||||
| Abilities | |||||
| Normal attack C-C-Cold Breath Calls for backup (Malicious shadow) | |||||
| Spells | |||||
| Kacrackle | |||||
| Haunts at: | |||||
| The Snærfelt (Post game) | |||||
Monsters series
Dragon Warrior Monsters
| # - Shadow Undead Family | |||||
| HP | Wisdom | Attack | Defence | Agility | |
| 3/5 | 5/5 | 2/5 | 2/5 | 5/5 | |
| Description: Real identity is unknown due to its shadow-like body. | |||||
| Spells and Abilities | |||||
| FrigidAir (Lv. 4) CurseOff (Lv. 8) K.O.Dance (Lv. 21) | |||||
| How to breed: | |||||
| Any Undead family monster X Any Material family monster | |||||
Dragon Warrior Monsters 2
Dragon Quest Monsters: Caravan Heart
Dragon Quest Monsters: Joker 2/Joker 2 Professional
Dragon Quest Monsters: Terry's Wonderland 3D
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key
Dragon Quest Monsters: Joker 3 Professional
Dragon Quest Monsters: Super Light
Mystery Dungeon series
Torneko: The Last Hope
Swords series
Dragon Quest Swords
Battle Road series
Dragon Quest: Monster Battle Road Victory
| Skill/Spell | Description |
|---|---|
| Cursed Mist | Damages one enemy with a dark breath. Can potentially curse said enemy. |
| Nadiria | Shrouds the entire battlefield in darkness and damages all enemies with an explosion that can also potentially stun, dazzle, and/or poison them |
Heroes series
Dragon Quest Heroes II
Gallery
Other languages
| Other languages | |
| French | Ombre |
|---|---|
| German | Schatten |
| Spanish | Dracoespectro |
| Latin American Spanish | Dracoespectro |
| Italian | Ombra |
| Chinese | 陰影 |
| Korean | 섀도우 |




